|VIOLENCE FROM DISTANCE: BOMBERMAN|
|3min 15sec, appropriation video, 2013|
|related other project: 2014 Bomberman (interactive game)|
Distance from Violence: Bomberman is an experimental appropriation video to question how to perceive violence between fantasy and reality. This video uses footage of Bomberman 92, which is a strategic, maze-based old video game to complete the levels by placing bombs in order to kill enemies and destroy obstacles. I selected explosion scenes to kill enemies and repeated them five times to emphasize the violent moments with sounds from real video footages of bombings in 2013. They are Boston bombing in April 15, Parachinar bombing in July 26 and Baghdad bombing in September 21. When viewers connect Bomberman to recent bombings in major cities, the video game is not an escape from reality but another reflection of reality. Fantasy and reality are entangled, so it’s hard to distinguish sound between from video game and from real bombings. When viewers listen to groaning, crying, and screaming of people and the blaring sirens of ambulances and police cars in the street, they can feel violence closely than watching news with an anchor from TV. Distance from Violence: Bomberman is to find new way of perceiving violence as unexpected and unavoidable incident rather than perceiving violence as visual spectacle or shocking moment.